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Friends, Following and “Suggested for You”

Rovian has two kinds of connection: friendship (mutual) and following (one-way). Suggestions are built from mutual follows, people you've played, and your city.

There are two ways to connect with a player on Rovian. Friendship is mutual: you send a request, they accept. Following is one-way: no permission needed.

They do different jobs. Friends can send game invites and see your status; people you follow show up in your list when they go live.

What does the friend list give you?

In the lobby you see which friends are online — who's here now, who was here an hour ago. Two buttons next to each: send a game invite, or write a message.

Incoming friend requests collect in the same place, to accept or decline. To grow your list there's a ready-made invite link: whoever arrives through it can play you straight away.

How are suggestions generated?

The “Suggested for you” list draws on a few signals:

🤝 Mutual follows: people followed by those you follow.

♟️ Played together: opponents you've already faced.

📍 Same city: if you added your city in Settings, local players are surfaced (adding it is optional).

🔁 Followers you haven't followed back are marked separately.

Don't like a suggestion? Dismiss it, and that person won't come back in the list.

Why have following at all?

Because you don't need to befriend everyone. Following a player whose games you enjoy — and catching their broadcasts — is a more natural relationship than sending a friend request.

Your follower and following counts show on your profile. And if a broadcast chat runs in followers-only mode, following is what lets you write.

To see suggestions: People. To manage friends: Friends.

See you in the next story.

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👥 Friends, Following and “Suggested for You” — Rovian